Saturday, 15 October 2016

New Twitter Banner + Social Media Link



New twitter banner all ready to go: Come follow me if you feel like seeing more photos of projects ongoing.

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Destruction of a blog 2.0


Sunday, 9 October 2016

Fine Art Final Piece First Year [Belated post - July 2016]




Let me know what you think and maybe i'll explain what its about, the thought process behind trying to figure out the piece is apart of it.

Anyway I've really neglected this blog over summer while I've been working on personal projects and such. Be sure to check out my Twitter and Instagram for things that have been happening and are currently happening...
New shop and prints coming very soon keep your eyes peeled.

Harry out.

Thursday, 19 May 2016

First Year Show - Graphics Final Piece.


For my final graphics projects we were given a self directed brief in which we had to show ourselves by telling our 'creative story' through a piece. This included trying to get across my work ethic, personality, inspiration, values and our truth. The main thing i had to remember with this piece of work was that it was not a cv but to express myself in my truest form. 
At first I found the idea of this rather hard as expressing oneself also means to knows oneself and I feel people tend to change a lot depending on the time, So i tried to focus mainly on what my ideals are and what inspires me. As such I came up with the themes of glitch art as it not only inspires me its the form of design and art I enjoy working in the most. The random elements to this form also creates interesting and unique patterns and style which can be manipulated in ways otherwise not thought of. This coupled with my design ideals that design doesn't always have to be perfect / legible as long as the main idea is shown somewhere in the work, whether that be indirectly or though a message etc.

With these ideas in place I went to work experimenting with what I wanted to make an in what style, Did i want to make a short video a selection of prints, business identity a product etc etc the list was endless. However since this project was to express out creative story, my end goal is to work for myself freelance, so i went with the theme of making self promotional products, this included business cards, a poster and leaflets. I looked at such companies as Bibliotheque and Cartlidge Levene as the way in which they present a brand identity was really interesting to me and helped me have an idea of how I wanted to layout my products.


























I'm really happy with the way the business cards and poster came out keeping them in the same style and theme. To create the main body of the poster i used photos from my previous years work (mainly the final project images) and then manipulated to the extent of no longer being legible. This was done through a wide array of different glitch / pixel art techniques from scripts to editing in word pad. I looked at the works of David Carson and omocat for further inspiration on layouts, style and logos. As I wanted a simple block based logo which would't over power the rest of the design. Not only does this tie in with the theme of my creative story and moving forward onto the 'next idea' the tag line 'Next Idea' was also born. This tag line no long fits in with my end goal but also with the style of work, as glitches are random and expressive as such the next idea is just round the corner. I also believe you cannot have a good piece of work without a good idea before hand.





























                  Leaflet Front                                                                             Leaflet Back

With my poster and business cards all set up printed and ready to go for the exhibit all that was left was to wait for my leaflets to arrive on time but due to the bank holiday the week before which I forgot about my order got delayed, As such I didm;t have them up in time for the exhibit. I printed them out on basic stock card but the effect and shine of the card just didm;t look right on them so I choose not to exhibit them. I feel this was the best choice as I was not 100% happy with them but I would use them again in the future given the opportunity too.

Overall I am really happy with how this project turned out and it was really nice to see the final products up and displayed on a wall where they should be. The strong colours which were perfectly printed really set my work off and allowed it to be easy to see and very eye catching. I'm happy with the end design, with the logo being really simple but effective and having my peers agree made it all the more worth while.

Monday, 9 May 2016

Cranbook styled Blade Runner Poster


Moving on from my initial research of Cranbrook style and mainly focusing on the work of David Carson, I started to collect imagery from the film and cutting and pasting it by hand into new piece of work. Focusing mainly on layering of the same images and matching similar and very different pieces to see what type of effect I;d create. With a few of these then pieces I worked into them further by photocopying them flipping and rescanning them to get myself a collection of wacky images which fit with the themes of the film.

After having a small body of collaged images I moved into photoshop and started to manipulate these images further with digital means focusing on the style of David Carson, using his unique anti formative design style, moving away from grids and focusing on free forming work. This ended up with me producing a poster which I wanted to have a free feeling to it. So it doesn't technically have a correct way to be presents. I tried to make ti so by having text shown at different angles and not giving it a main focual point. With Blade Runner being a very futurist final I always wanted to use something spacing for the main ascent, hens the multi edited earth in the background, but the main story is set within a metropolis so I tried to also form the credits text in the space of a skyscraper this links back to the idea of showing the poster any which way. As if you have it in the normal frame with the blade runner as the focal the credits / tower is up side down. If you have it on its side it would upside down or just on its side, this has a nice effect due to the angle the credits are vectored which has a nice effect I feel.






Final Poster
Poster Final took a lot of different tweaks and editions due to not wanting to over crowd it or use to many strong colours which could be distracting to the overall aesthetic I was going for.
I ended up going for a white strip effect over the colour renditions for this very reason, its not as harsh on the eyes and doesn't distract unlike the multi colour versions.

Information Graphic for Blade Runner
As for the info graphics I wanted to focus on things outside of the film, such as other flops, as Blade Runner in terms of box office takings made less money then it did to make. Other such films were The Thing, Poltergeist and Tron. I wanted to showcase information like this, which relates closely to Blade Runner itself as such I also listed some of Ridey Scotts other fan favourite films.
However this being an info graphic thats going alongside a poster for Bladerunner I thought i should share some facts retaining to the film, such as the upcoming sequel in 2018? and the most popular discussion to the film, is Deckard and nexus? Since this question is widely debated I wanted to give it the most pull on the left side of the leaflet. I also made sure to use the less legible style to give it more intrigue about the discussion. Having the type face in a computerist style also gives the question a sense of irony I really like.

Overall I am really happy with the way my Poster and info graphic came out, it links back nicely to the cranbrook style and is heavily influenced by David Carson and the like. I feel if i didn't enjoy this film, the source of the book and the style I would;t have had so much fun as I did. I feel these 3 elements went really well together not only in final outcome but also in what my own personal inspiration and likes are.

Friday, 8 April 2016

Room 2 - Site: Specific & Reactive [Art Video]



For my Site Specific piece. I worked within my university building choosing rooms and areas which were rarely used. This included places such as corridors, old forgotten storage areas and unused classrooms.
The piece above Room 2 came about after presenting my art history presentation that year where we entered the room as such in to show off our selective talks and then we all left. This automatically linked with my ideas and themes I had been flowing and as such resulted in this piece of work.

It’s a simple piece showcasing an individual’s (me) walking up to the front of the room bowing to and applause and the action repeating. The fading figure helps reassured this idea of the room being used in a shorthanded sense producing the feeling of faded and repeated use of the same kind.
This piece was shown in the same room it was recorded in for the final presentation.

Let me know what you think down below. Thank you.

Brief extract:
Site: Specific & Reactive will see you making art work that is specifically for a particular site; it will, in short, be site specific.
Site specific work is that which is developed for, made for and seen at or in a particular site; as such, in some cases, (but not all), it is the antithesis of art work which we often encounter in a gallery or exhibition space.
The latter can often be nomadic, appearing in one exhibition space after another, and relating to one curatorial perspective after another in what might be called the ‘white cube’. Such work does not tend to take a lead from, or be informed by any particular site in which it is encountered. Importantly, site-specific work appears in one space or place and one space or place only. Its link and relationship with that space or site is integral and unequivocal.



Data-bending experiments


I've always had a passion for glitches and how they're formed but not formed in that sense of being almost random. So I've been experimenting with creating my own again after work with some last year for a book cover project.

Above is a quick try at data bending and pixel sorting a self portrait of myself.