Thursday 11 February 2016

Science Fiction Movie Poster Analysed.




Interstellar


- Strapline of actors names along the top of the poster.
- 'Interstellar' title and credits pushed to bottom of the poster to not distract the eye from the main image.
- Main image from the film of M.Mcconaughey walking. 
- Very bold and eye catching.
- The simple colour of whites and greys really work strongly together give the centre figure the most room to shine. 















Star Wars: The Force Awakens

- Large photo manipulated images of some of the most iconic Star Wars chatters and paying homage to the older posters. 
- Title pushed to the bottom to give more room for the main eye catching image.
- Colour of red to represent the evil. Orange / grey of Rey in the middle as the natural point and Finn with the opposing good blue. This divide gives a good sense of battle of good vs evil which is prevalent in all Star Wars films.
- This divide between Rey and Kylo Ren gives a good sense of a visual feeling almost as if they're each side of the same coin. It makes for a really strong graphic. 
- Dark base background lining to the film also gives a strong basis for the rest of the image to come to life from the nothingness. 

















Bladerunner Breakdown

A blend of science fiction and noir detective fiction, Blade Runner (1982) was a box office and critical bust upon its initial exhibition, but its unique postmodern production design became hugely influential within the sci-fi genre, and the film gained a significant cult following that increased its stature. Harrison Ford stars as Rick Deckard, a retired cop in Los Angeles circa 2019. L.A. has become a pan-cultural dystopia of corporate advertising, pollution and flying automobiles, as well as replicants, human-like androids with short life spans built by the Tyrell Corporation for use in dangerous off-world colonization. Deckard's former job in the police department was as a talented blade runner, a euphemism for detectives that hunt down and assassinate rogue replicants. Called before his one-time superior (M. Emmett Walsh), Deckard is forced back into active duty. A quartet of replicants led by Roy Batty (Rutger Hauer) has escaped and headed to Earth, killing several humans in the process. After meeting with the eccentric Eldon Tyrell (Joe Turkel), creator of the replicants, Deckard finds and eliminates Zhora (Joanna Cassidy), one of his targets. Attacked by another replicant, Leon (Brion James), Deckard is about to be killed when he's saved by Rachael (Sean Young), Tyrell's assistant and a replicant who's unaware of her true nature. In the meantime, Batty and his replicant pleasure model lover, Pris (Darryl Hannah) use a dying inventor, J.F. Sebastian (William Sanderson) to get close to Tyrell and murder him. Deckard tracks the pair to Sebastian's, where a bloody and violent final confrontation between Deckard and Batty takes place on a skyscraper rooftop high above the city. In 1992, Ridley Scott released a popular director's cut that removed Deckard's narration, added a dream sequence, and excised a happy ending imposed by the results of test screenings; these legendary behind-the-scenes battles were chronicled in a 1996 tome, Future Noir: The Making of Blade Runner by Paul M. Sammon. ~ Karl Williams, Rovi

Rating [US]:R (for violence and brief nudity)
Genre:DramaScience Fiction & Fantasy
Directed By:
Written By:David Webb PeoplesHampton FancherDarryl Ponicsan
In Theaters:
Runtime:
Warner Bros. Pictures

(Rottentomatoes.com/m/blade_runner/)


Key themes:
Empathy 
Dystopia
Corporate Power
Oppression
Conscience
Morality

Key aspects of the narrative:
The narrative begins before the film starts with a written account of event which happened leading up to what takes place in the film. Bold white texts over a black background fills the page.
The main plot of Bladerunner invokes a hunt or a series of events being discovered one after another building up to key interactions of characters. Theres a connection of different elements which bring different narratives together from the story of the Bladerunner to the creations of replicants, with the gradual decay of our main antagonist. 


Review to come...




INTRO: Semiotics - The Study of Sign




Icon - Something that resembles the actual object it represents

Index - Where the signifier and signified are 'linked'

Symbol - Where the viewer has to learn the connection between signifier and signified.

Context - Where, when and by whom a sign is viewed.


Using this in groups we were tasked with turning a basic fairy tail into road icons to retell the story (in our case we chose Cinderella). At first we wrote out the basic story in order, shortened to the key points to give us a starting point.

























With that we then turned each key line into an image to see what we had to work with in terms of scale and action going on within the story.

























Since we were tasked with using road signs we decided to try and keep the story as close to original road signs as possible to tell the story. Such as we didm;t want to make out own signs with the basic of what the original are. Such as triangle signs are mainly warnings, square inform and circle order.


And here if our final story. Due to timing we didn't have enough to add every signs as a road sign as such had 2 one with the glass slipper and the slipper being picked up. But overall the story really worked. We used motorway signs to give a sense of travel while the dance a walking stop sign. It really worked and people were able to determine what story it was when prompted to guess.

Friday 5 February 2016

Protest - Daily Project

For today instead of working on our normal projects. We were set with the task of making a protest out of something that matters to us. For me this was internet privacy as such i started out by making posters for this issue.


Edit (12:10) With that I then started to go around the university and stuck the posters onto computer screens to raise awareness about the matter.

Edit (12:38)

Thief plays // Privacy

Would you tell a friend you’ve lost your keys?
Would you tell a stranger your phone number and email address?
Would you walk around shouting about your previous relationships?
Would you store your bank / credit card details on a billboard?

Do you know who is really collecting what you post online?






















Edit (14:57) Poster time













Edit (16:30) Instead of posting the posters on all the computer around the campus we went to work learning how to use the Vinyl cutter and make a set of stickers using our campaigns hashtag #WhoseWatchingYou





Complete.. for now.

Thursday 4 February 2016

Editorial Design

For this brief I was tasked with designing a 16 page documents showcasing different forms of design from pc to mobile and print. This would include a Double page spread, a responsive design mock up, a storyboard as well as a set of scrolling device designs.

Follow Harry's board Swiss Design on Pinterest.

During the first week of this brief I set to work researching what was already out their and getting my head around the layouts off different mediums that were used. Such as how newspapers layout their stories but then how the same story was shown on their own website.

Follow Harry's board Publication / Layout on Pinterest.

Following this the next week I started to jot down my different ideas and working them out. As such taking some of the ideas into photoshop and illustrator to work with them. This including doing some photo manipulation to see if I could craft something from photos already out their and also to creating my own images from scratch such as tennis and baseball pitches.

 

With the main focus being on a sport I went with tennis as I had a firm grasp on the rules and environment which made the ideas much easier to work with.

Double Page Spread:




Scrolling Devices:



Responsive Design:



Storyboard:


Reflection:


I enjoyed making this multipage document, I found working on my own little zine to be really interesting and engaging especially when I started to do a side project away from this using my own photos and working them into play.
As for this piece based on swiss design, I found the overall completion okay. I wish I had more time and ideas around the sports based medium in which I had to design with. Due to this I feel my design work in Illustator and photoshop fell a little flat, as I don’t think I was doing the Swiss Design justice as I could tear into the stripping away of elements of the game of tennis without losing the sense that it was still tennis being represented.  However I feel the storyboard and horizontal scrolling devise do really work with this style, I just wish that idea could have been seen throughout all of my designs. Given another chance I’d like to try more type styled designs and move away from the over thinking of the game I was working with.